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Callejero

"You don't need a home to become a legend."

Brotato's combat meets Balatro's card economy.
Pick 2 attacks, survive 60 seconds, build your deck. Play as real street dogs — each with a story worth fighting for.

Steam page launching soon · Wishlist link coming
Hero Key Art 1200 × 750px · game screenshot or character art
🐕
9 Real Dogs Each with a true story
How It Works

One Loop. Infinite Builds.

Every run is a new combination of attacks, cards, and chaos. No two play out the same.

01

Pick 2 Attacks

Choose 2 from a random selection of attacks each round.

Bite Bark Scratch Leash Swing Throw Poop Throw Pee Throw Ball Here Boy
02

Survive 60 Seconds

Kill the quota before time runs out. More risk means more coins — but also more chaos.

Survive the wave
03

Build in the Shop

Spend coins on Name Tags, Tricks, Treats, Pedigree, and Good Boy cards. Stack synergies. Break the run.

The Alley Shop

8 levels · 12 bosses · endless mode

Gameplay

See It in Action

The Characters

Real Dogs. Real Stories.

Every playable character is based on a dog that actually lived — and left a mark on the world without a home, an owner, or anyone's permission.

Matapacos
You don't need a home to become an icon.
Matapacos

The black dog with the red bandana who marched in Chile's student protests of 2011. He became a global symbol of resistance — painted on walls from Athens to Hong Kong.

Laika
You don't need to be born in a house to find your place in the world.
Laika — Starter

Based on the developer's real rescue dog. Once a stray, some fears never fully leave — but Laika is loved exactly as she is. She runs for every street dog still waiting for their family.

Boji
You don't need an owner to become loved.
Boji

A stray dog who became beloved by an entire city. He roamed freely, greeted everyone he met, and was never alone — because everyone wanted to be near him.

Rufo
You don't need to be trained to be free.
Rufo

A free spirit who traveled an entire city on his own terms — hopping trams and ferries, following curiosity wherever it led. Nobody owned him. Nobody had to.

Aloka
You don't need a vet to keep going.
Aloka

She endured more than most. She never stopped. In-game: Aloka's HP doesn't refill between stages — but her max HP grows with every level she survives.

Hachikō
You don't need an owner to stay faithful.
Hachikō

For nine years after his owner died, Hachikō returned to Shibuya station every day to wait. Not out of habit. Out of love that outlasted logic.

Bummer and Lazarus
You don't need a warm bed to find your pack.
Bummer & Lazarus

The inseparable duo of 1860s San Francisco. Two strays who found each other — and became so beloved the city passed a law to protect them.

Loukanikos and Kanellos
You don't need training to know what's right.
Loukanikos & Kanellos

The protest dogs of Athens. They showed up to every demonstration for years — facing tear gas alongside students, never asked to, never stopped.

OG Laika
You don't need a home to become a legend.
OG Laika — Unlock All Others First

The original. A stray from Moscow who was launched into orbit in 1957, never to return. She went further than any of us.

Combat

8 Attacks. Pick 2.

Drawn randomly each round. Stack Tricks cards to evolve them. Build toward something that shouldn't work — and make it work.

Melee

Bite

High damage, single target. Applies Bleed — damage over time that stacks to 8×.

Melee

Leash Swing

360° sweep around the player. Pure damage, no status. The Whirlwind build core.

Melee

Scratch

Fast three-hit cone with Knockback. Penetrates through multiple enemies.

Melee

Bark

Wide sound cone. Slows enemies. Pairs with Throw Poop for a full slow build.

Ranged

Throw Poop

Lobbed arc. Creates an area-denial slow zone where it lands.

Ranged

Throw Pee

Bottle throw with AoE splash and radial knockback on impact.

Ranged

Throw Ball

Bouncing projectile. Ricochets between enemies. Stack bounces for chains.

Special

Here Boy

Player charges through enemies — damage and mobility in one. Hard to master.

Ultimate

Zoomies

Fill the bar by killing enemies. Activate to instantly nuke the screen, then dash 10 times at 1600px/s in chaotic diagonals. The moment that gets clipped.

Card System

Build Depth from Balatro.

Five card families. 150+ cards in the pool. Each one stacks, synergises, and breaks something differently. And this is just the beginning.

Berserker Speed Demon Headhunter Iron Gut

Name Tags

Passive modifiers held all run. Stack for synergies. Max 4 slots.

95 cards
Heel Happy Catch Search

Tricks

Permanently upgrade a specific attack. Stack copies for exponential power.

11 cards
Jawbreaker Popsicle Lucky Charm Honey Drip

Treats

One-time consumables. Heal, double coins, create cards, boost stats.

17 cards
Rottweiler Greyhound Husky Chihuahua

Pedigree

Rare and irreversible. Swap stats, duplicate cards, trigger chaos.

11 cards
Fetch Good Boy Bolt Sit

Good Boy

Permanent shop upgrades that last the whole run and shape the economy.

28 cards

More cards arriving every update.

The card pool grows with the game — and with the community. Join our Discord to suggest cards, vote on ideas, and see yours make it in.

Environments

12 Worlds. 12 Bosses.

Each level has its own enemy roster, modifier rule, and boss. The run order is always random.

Park
ParkElite Surge
Street
StreetRush Hour
Mountain
MountainAltitude
Dumpster
DumpsterInfestation
🏥
Coming Soon
Animal ShelterSedated
🍽️
Coming Soon
RestaurantRestaurant Rules
🏖️
Coming Soon
BeachWet Sand
🚀
Locked
SpaceIsolation

8 Collar difficulty tiers — each stacking a new permanent handicap

Collar dog
No Collar
The base game. No handicaps.
No Collar
Red
Orange
Green
Blue
Purple
Gold
Diamond
Community

Built by Players.
For Players.

Callejero isn't being made in a vacuum. Every decision — cards, characters, environments, mechanics — goes through the community first. If you play, you have a voice. If you contribute, you leave a mark.

You shape what ships
cards still to design
9 dogs. more voted in
0% corporate bullshit

Join the Pack

Our Discord is where the game gets made. Suggest a card. Vote on a mechanic. Report a bug that breaks a build in the best possible way.

  • Early access to devlogs, builds, and design decisions
  • Vote on new cards, characters, and environments before they ship
  • Active contributors get credited in-game — your name, your card, your dog
  • Closed alpha invites go to Discord members first
Join our Discord
Active contributors get into the game 🐾
Our Mission

For Every Dog That Never Made It Home.

These dogs are real. Their stories are real. The game exists because they deserved to be remembered in more places than a Wikipedia article.

We're committing a portion of every sale to animal rescue. We'll name our partner organisation before launch. Not a vague gesture — a specific commitment, on the record, at launch.

Rescue partner — announced at launch